3D & Product
Modelling, rendering, technical animation, product visualisation and prototyping across Blender, Fusion 360 and 3D printing.
ABOUT / MATTEO MIRACOLA
I’m Matteo Miracola: 3D artist, concept artist, storyboard artist, product designer and educator. I work where drawing, three-dimensional thinking, cinema, technology and education stop being separate fields and become one creative process.
MATTSPLACE / THE HARBOUR
“MattsPlace” is my creative harbour: a place where an incomplete idea can arrive, take shape through research, drawing, 3D and AI, become a real project and then set sail towards an audience, a client or a student.
I do not separate production from education. Professional projects feed what I teach; the Academy turns experience, mistakes and method into accessible, applicable learning paths.
WHAT I DO
Modelling, rendering, technical animation, product visualisation and prototyping across Blender, Fusion 360 and 3D printing.
Concept art, character and environment design, storyboards, colour scripts, visual direction and 3D previsualisation.
ComfyUI workflows, image and video generation, Claude MCP and AI integrated into real creative processes.
Practical training for students, professionals and companies, from software foundations to a concrete, presentable project.
COLLABORATIONS
Product visualisation and technical communication: 3D modelling, materials, renders and animation for industrial systems such as Connecto.
Development of training programmes for individuals and companies, connecting AI, marketing, data analysis, design and content production.
Professional teaching in Blender, Unity, Inventor, Concept Art, Product Design and AI tools through exercises and real applications.
BACKGROUND
Foundations in drawing, composition and visual culture.
Study of sculpture and form in space.
Specialisation in digital production and 3D.
Creative production, professional collaborations and Academy.